And only a very few times I make a token first. His specialty is creature magic: spells that coax abundant mana from the land, summon wild beasts, and unleash the ferocity and power of his summoned creatures. Blue also has all the card-draw--from per-turn stuff like Kumena's Awakening and Mind Unbound; chunks of cards like Concentrate, Treasure Cruise, Fact or Fiction, Fathom Trawl, and Tidings; huge hand-refillers like Overflowing Insight, Mind Spring, Stroke of Genius, and Pull from Tomorrow; and some sneaky stuff like Windfall, Keep Watch, Drawn from Dreams, Verity Circle, and Insight. IF you ever wanted to break budget a little bit for this deck, I'd suggest maintaining the whole cat/druid/token themes and incorporating a little more of an enchantment focus with cards like Argothian Enchantress, Verduran Enchantress, Yavimaya Enchantress, Eidolon of Blossoms, and Setessan Champion. by ScryGuy, cEDH Dragonlord Dromoka [Primer] Honestly, I really can't recommend it enough if true Giant-Tribal is the goal--whether Naya giants or five-color giants. He brings nothing to the table for giant tribal other than being a decently-statted Giant himself and pigeonholes you into the worst color pair in EDH for essentially no benefit. I feel it would bring a lot more synergy to your deck without increasing the price. As the curse takes hold and Garruk's fierce predator-companions become sickly fiends, he finds that he's gaining new, chilling powers of death. Garruk, Primal Hunter. Counterspells are very much not Giant/Stompy but I have a few aggro decks that run a silver-bullet copy of Negate or Swan Song just as anti-boardwipe tech. I knooow this is long I'm sorry but I just see a lot of cool fun and potential in this deck of yours. As I mentioned, Iroas, God of Victory and, to a lesser extent, Kalemne, Disciple of Iroas would make better commanders if you are dead-set on Boros colors (which I do not recommend if you want to play maximum giants). Inspired Ultimatum, while not amazing, is playable. Albeit triple green is a bit hard on the mana base, the additional utility it provides is noteworthy. EDH Recommendations and strategy content for Magic: the Gathering Commander The list is huge, and it grows every year. Garruk is nice because he creates a blocker which then draws 3 cards at least next turn. Never before has his quarry been so crafty, so resourceful, or so elusive. Close to death and tormented by pain and fury, Garruk dispatched the ghouls, but his mind slipped away from him. Perhaps a Thespian's Stage to copy an opposing coffers, or to copy your own deserted temple or field of the dead? One extremely important thing for large-creature decks is to consider how you're going to recover from board wipes. TLDR: I think Kaya is getting another colour combination and that Garruk shan't appear. Not sure which, going wide or tall is best in your deck. Gripped with a need to test his might and resolve against greater and greater challenges, his life's calling has become an endless hunt of the most ferocious and dangerous game that each plane can offer. The Rakdos planeswalker above makes sense with this. Not to mention the good green giants that keep getting printed. Or he could strike out another way, toward the origin of the magic he had felt so strongly. Figured I'd give you a lot of different choices and you can pick through them for the ones you like. Card advantage like Phyrexian Reclamation, Palace Siege, Seasons Past, All Suns' Dawn, Reap the Past, Reap, Creeping Renaissance, Eerie Ultimatum, and abilities like Mayael the Anima's, Golos, Tireless Pilgrim's, and Kenrith, the Returned King's reanimate ability will help you recover. Superior card-draw from Green, Black, and Blue cards will help immensely. Lets over your questions: Here are some cards you might like: Beast Whisperer, Broodhatch Nantuko, Colossal Majesty, Deep Forest Hermit, Druid's Deliverance, Evolution Sage, Explore, Full Flowering, Gaea's Blessing, Garruk, Primal Hunter, Generous Stray, Giant Adephage, Gilt-Leaf Archdruid (pushing the budget, I know. Urban Evolution would be good in a big-mana deck like this. In Garruk's Wake and Decree of Pain are probably good in your giant deck since you're ramping so hard. After hunting Liliana on Innistrad and escaping execution, Garruk now sees Planeswalkers as the greatest quarry. How has tempt with discovery been for you? Race As you can see, there is a myriad of reasons to run more colors. Merciless Eviction is one of the best removal spells in the game. It might have been the end of the great hunter, but for Avacyn's curing the werewolves of their lycanthropy with the Cursemute. The amount of utility cards that facilitates for a large-creature/stompy deck (like giant tribal) is completely unparalleled and unrivaled. Personally I like cards like Damnable Pact, Read the Bones, Ancient Craving and Ambition's Cost but if you're running Green and/or Blue you shouldn't need to lose life to draw cards. One big advantage of Green's land-based ramp is things like Planar Cleansing, Hour of Revelation, Play of the Game, Bane of Progress, Creeping Corrosion, and Merciless Eviction can't send you back to the stone age by destroying all your mana rocks. Just thought I'd throw it out there),Hunter's Insight, Paragon of Eternal Wilds, Rampaging Baloths, Runic Armasaur, Sandwurm Convergence, Second Harvest, Selesnya Eulogist, Seton, Krosan Protector, Shapers' Sanctuary, Snake Umbra, Temur Sabertooth, Verdant Rebirth, Voice of Many. GameLore Wiki is a FANDOM Games Community. So is Twilight's Call. That alone is a great reason to run Blue in your deck (it's literally one of the best cards in EDH straight-up). Cool Deck! Things like Phyrexian Reclamation, Animate Dead, and Reanimate are great for creature decks. Search for the perfect addition to your deck. by Brutal_B, Rhys Token/+1 Counter I actually have a shitload of this utility stuff on-hand, and you have some great staples like Cyclonic Rift on-hand--and probably more! This only enrages him more. And sometimes the quickest route to a kill was the longest path through the forest. Boros Charm, Golgari Charm, and Wrap in Vigor work well in that capacity. When Avacyn's magic reached him, Garruk regained his senses. Privacy statement | by Paeldroth, Yorvo, Lord of Tokenbrig It doesn't have to be competitive to be fun, but it doesn't have to be expensive to work better and smoother and be more competitive. Now he is on her trail and the affliction with black mana has only made the massive beast-hunter all the more relentless. Four or five colors would allow you to run that. The twisted Chain Veil has darkened his mind. Sure there's Resurrection and Reya Dawnbringer, but they aren't great. Card Name: Garruk, Primal Hunter. Garruk Wildspeaker is a Planeswalker who wields green magic. You might also consider cutting some of your lands like Blighted Woodland, Desert of the Indomitable, Slippery Karst, and maybe 1 or 2 forests, and adding in more ramp cards. Palace Siege is all right on a budget. This site © 2020 TappedOut.net, LLC The plus is underwhelming, the minus doesn't usually shine as it should, and the ultimate is hard to get.

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