This means, when you hit an enemy you have 50% chance to actually get a critical hit. Let’s assume 50%. Regarding the Pirate set; it CAN get you to 100% crit chance at full health, but you have to sacrifice 100% crit damage at full health (because of the arms). No problem - the build doesn't require any shop items/engravings EDIT: the build does require one specific shop weapon engraving (the +10 crit chance -50% crit damage on one of the weapons). For a critical hit we multiply by 100% + total critical hit damage. This is where the extra engraving on epics comes into play. Not sure if the modification is additive or multiplicative. We don’t know what the base value for crit is. Chamber in a small market that has a bowl of fish in the back of the room. So, 50% of 100 can be expressed like (100 * 0.5). Crit damage now alters this modifier. There's some extra complications that can modify damage even further: Headshots: Hitting with the bow in the head is basically a guaranteed critical hit, your critical hit damage adds to your headshot damage and headshots can't additionally be critical hits. If I recall correctly, you get the set after defeating God of the Aegean Sea cultists. I use 100 ability points for mastery and dump the other 40 something in my abilities usually, so my stats can differ, but if you follow what I wrote above, your crit chance will be same as mine, 101%. Crit damage now alters this modifier. When you land a critical hit, an attack modifier is applied. New comments cannot be posted and votes cannot be cast, More posts from the assassinscreed community. Concentrate on base + full health crit chance/damage. Crit Chance Crit damage Crit Chance full health Crit damage full health. Port of Piraeus - Attika. For news, discussion and more about Ubisoft's Assassin's Creed franchise. Español - Latinoamérica (Spanish - Latin America), https://www.youtube.com/watch?v=CCMLrg99CP0. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. ... - very useful for throwing enemies off roofs, ledges, etc. Intro and Overview This build, created by JorRaptor of YouTube, enhances critical chance by a whopping 100% and is effective for hunter and assassin classes. For the damage you actually deal we continue: If you have fire or poison applied multiply by 100% + your % increased fire or poison damage. I keep seeing online that you unlock +crit chance at 10,20,30,40,50. Equip an item with 35% critical hit damage and your critical hit damage becomes 85% so when you crit you deal 185% damage. When multiplying percents, it is done in decimal form. I've always wanted to get a powerful Spear and absolutely destroy enemies, plus, I'd technically be dual-wielding Spears if I had another one. I am level 20 and still at 18% crit chance, how can I increase it even further without buying pay to win armor from the helix shop? The only place it underperforms is in conquest battles - but even then you can use multi-shot to instantly take down 8 enemies at a time - you just need to refill your adrenaline bar from time to time … Athena’s Spear +25% Damage and Health in Conquest Battles. Well basically, Assassin's Creed Odyssey uses a very similar combat system to the one in AC Origins, where players can pick which weapon they'd like to use. You cannot max out both full and low health crit; there simply aren't enough engraving slots for that. A custom set of epics is the way to go. In the mastery system there's one for increasing damage with bows while hidden, in the hunter tree there's sixth sense which doubles bow damage during the time slow after you've been spotted, and in the assassination tree there's one for increased out of combat damage at night for example. Achilles Spear: 20% Damage with the Multi Shot Abilities. This means, when you hit an enemy you have 50% chance to actually get a critical hit. Crit chance while full health +8%: Odor in Court: Ariabignes Shipwreck - between Isle of Salamis and Port of Piraeus. Menu. Press J to jump to the feed. Weapon combos: The damage you actually deal with each swing varies the more times you swing. The last hit in a full combo in particular will have red trails on it and hit significantly harder than a normal hit. Not sure if the modification is additive or multiplicative. Let’s assume 50%. All rights reserved. Damage in assassin's creed odyseey works like this: Start with your base damage, for every level there's a base hunter, warrior, and assassin damage amount, For hunter and warrior damage add your weapon damage to the base value, Multiply the result by 100% + your weapon specific damage mods like 'increased damage with staffs' if your weapon is a staff, Multiply that result by 100% + your total Hunter or Warrior damage including +% all damage. You can't achieve a max crit build with any legendary set, not even the stuff being sold in the store. Press question mark to learn the rest of the keyboard shortcuts. The chance to land a critical hit.

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