This mod contains meshes and textures made by Parikiller. Adds a unique Anti-material Rifle and two Anti-material Rifle mods. 🗡️ Anti-materiel rifle is a weapon in Fallout Vegas Commands. The magnification level of the scope is 3.13x. Key art detail on the side of the AMR - "Hécate II", I based the anti-materiel rifle on the Hécate II because honestly I was/am sick of seeing Barretts in games and I think the Hécate II looks better. They can be found all across from avariety of people around the Mojave Wasteland. Another weapon used was the Lahti L-39 rifle, an anti-materiel rifle designed by the Finns. It helped me with deathclaws at long range. Ammo & Reloading Fallout New Vegas: Obsidian and Bethesda. ... Anti-Material Rifle with NV scope... Watch out … It is most effectively used at long range, as the reload time is rather slow for mid-to-close range fighting. This weapon's damage IS affected by the Rifleman Perk. Is it because of weapon texture mods … The Hécate II[1] anti-materiel rifle (AMR) is a weapon in Fallout: New Vegas. item HP Fallout 4: New Vegas aims to recreate Obsidian Entertainment's Fallout: New Vegas in Fallout 4's Creation Engine, with all of the original quests, story and content, with additional gameplay elements and systems from the new and improved engine! 110 Fallout: New Vegas PC . The anti-materiel rifle carbon fiber parts is a weapon mod for the GRA anti-materiel rifle in the Fallout: New Vegas add-on Gun Runners' Arsenal. Bloody Mess (+5.5)Lord Death (+4.4)Thought You Died (+11) 62 damage, 2.5 crit. Perk effects Other Claim Authorship Edit History. Anti Material Rifle Vs Sniper Rifle New Vegas And Arma 2 Sniper Rifle Mods Reviews : You want to buy Anti Material Rifle Vs Sniper Rifle New Vegas And Arma 2 Sn videogame_asset My games. The Anti-Material Rifle does far more damage and has powerful ammo mods such as explosive/incendiary rounds. And i have no issues with strength or weapons skill or anything, i just want something with a bit higher dps. Lightened + silenced + AP ammo = win. also the fact that you have an Anti-Material Rifle at level one indicates that you are using console commands to get weapons or using mods , that might have an effect , but trying to put gra mods on a non-gra weapon wont work and vice-versa , unless you install the non_gra mod that makes all ammo and guns compatible .50 MG For scoped rifles, the basic Hunting Rifle with a scope and Christine's COS rifle ( the second unique Sniper Rifle ) are both better than the regular Sniper Rifle. I love my AMR, but the DPS isn't that good. 0.4 (0.6) The model was pulled from the actual game files and scaled to the length of a PGM Hécate II, the real-world basis for the model. Utilizing an ergonomic, metallic skeleton design with a free-floating barrel, the .50 Hécate II is a bolt-action, high caliber precision weapon intended for use against materiel and hard targets. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It is a unique version of the Anti-Material Rifle. 05 Oct 2020, 10:11PM | Action by: Kr1sto. If you searching to evaluate Best Rifles That Use Ar15 Mags And Best Scope For Anti Material Rifle Fall Out New Vegas price. 2 comments. Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and … ammo type I think any weapon under 80 DPS should be able to have weapon mods put on it no matter what, as those weapons are usually forgotten about by the mid game and you can't really afford weapon mods in the early game. However, please keep this in mind if using content from this mod that you should NOT be crediting SCmods2. - Frog Helms Fan Club response, https://fallout.fandom.com/wiki/Anti-materiel_rifle?oldid=3359902, Standard, AP, match, incendiary & explosive, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking), When loaded with match rounds, the anti-materiel rifle has the longest range in. Later, the Germans developed the T-Gewehr anti-tank rifle, which can be credited with being the first anti-materiel rifle. Have you seen what one of those anti-materiel rifles can do to a. Its still very loud, ammo is heavy (hardcore mode, but who plays normal mode and cares about balance, just eat stimpacks on your hot key and kill everything with your fists) So Here we go: The sniper rifle has several unique variants. 110 (130.9) DPS So you won't have alot of sway. If you searching to check Best Rifle Telescopic Sights And Best Scope For Anti Material Rifle Fall Out New Vegas price. Funny enough, in FNVEdit the effect the suppressor mod has on the GRA Anti Materiel Rifle is *NOT* silence, like it is for the sniper rifle silencer. Unique weapons cannot be equipped with weapon mods, with the exceptions of the … Like many unique weapons, it's mostly an upgrade over the standard weapon, with somewhat upgraded damage, fire rate, and item health. The rifle includes a deeply fluted barrel to disperse heat and reduce weight, while its large muzzle brake reduces recoil to manageable levels. 3 CZ57 Avenger Found in the Devil's Throat inside a blue truck is the CZ57 Avenger, a unique minigun that has the highest DPS weapon out of any weapon in Fallout: New Vegas . However, it (rather realistically) weighs more than its standard counterpart. Utilizing an ergonomic, metallic skeleton design with a free floating barrel, the .50 anti-materiel rifle is a bolt-action, high caliber precision weapon intended for use against materiel and hard targets. The Fallout: New Vegas intro features a veteran Ranger sniping a fiend at the El Rey Motel with an AMR. skill reload time I found many from deadlegionarries at Hoover Dam. This is due to the fact that it shares the same firing animations as other bolt-action rifles. Fallout New Vegas: Anti Material Rifle vs. YCS-186? also the fact that you have an Anti-Material Rifle at level one indicates that you are using console commands to get weapons or using mods , that might have an effect , but trying to put gra mods on a non-gra weapon wont work and vice-versa , unless you install the non_gra mod that makes all ammo and guns compatible (I used the assault carbine with AP ammo at close range - can anyone say 'last resort'?) One of the features added to New Vegas is the ability to custom modify certain base weapons. If you have the PC version, you can probably try the Fallout New Vegas Nexus site where they host quite a variety of mods. The anti-material rifle is like a upgraded version of the sniper rifle, but is not the unique one. I'm not sure what is causing the issue but for me, I'm only having issues for equiping the mods to that anti material rifle, no issues for any other weapon. Fallout Wiki is a FANDOM Games Community. strength req. attacks/sec The Anti-Material Rifle requires 8 STR. Positron Anti-Material Rifle. 110 (130.9) I have tried to modify weapons before this, but I assumed that they simply were incompatible. BOOYA! Anti-mat. The AMR delivers a high power shot at long distances with great accuracy, although chambered in a larger caliber for hardened targets. The Anti-materiel rifle is pretty good, but there are several weapons far better than it. 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